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Stone to electric: tools and progression

Updated October 26, 2026 · Maintained by the site team

Choose a usable tool for the job, then build the material, research and charging support needed for the next tier.

Reviewed build: 0.1.190.146 FULL FIXED R4 · October 26, 2026. Built against RimWorld 1.6.4871. DLC requirements are listed below.

Progression at a glance

Tier Practical role
Stone and bone Early recipes at the Crafting Spot or primitive bench
Wrought iron Optional intermediate tier when smelting is enabled
Steel Later tools, including recipes at the machining table
Plasteel Advanced material progression where its recipe is available
Electric Powered work tools with battery charge and wear

At equal quality and maker skill, the documented base tool-speed comparison is 1.0 for stone/bone, 1.1 for iron and 1.25 for steel. These are tool values, not guarantees for final pawn work speed.

What counts as an available tool

  • Require tools for supported work defaults ON. Turning it OFF preserves the explicit player choice.
  • A nearby floor tool does not count until carried. An exhausted electric tool needs charging or a usable manual fallback.
  • Small-plant hand-work exceptions do not extend to trees. Check the job and the actual missing-tool message.

Equipped tools, carried inventory and the contents of a worn toolbelt count. A nearby floor tool must be collected before it satisfies the requirement. An exhausted electric tool needs charging or a usable carried manual alternative.

Start a reliable supply

  1. Begin with stone or bone tools at the Crafting Spot or the appropriate primitive bench.
  2. Carry a usable pickaxe or mining drill for mining, and an axe or chainsaw for tree work. Equipment, inventory and worn-toolbelt contents count.
  3. Use a toolbelt and enable automatic fetching if you want workers to collect suitable available tools.
  4. Research Complex Furniture for tool cabinets and their storage.
  5. Enable optional iron smelting if you want the wrought-iron step before steel.

The iron chain does not replace every later recipe. A stone or bone hammer can make the first iron hammer at a smithy, while steel-tool recipes remain at the machining table.

Diagnose a refusal to work

Read the actual missing-tool message, then check the selected pawn’s carried equipment, tool category, charge, durability and work assignment. Small-plant hand-work exceptions do not extend to trees. Enabling automatic fetching cannot make a forbidden or unreachable tool available.

Source builds: .109, .110, .114-.118 and .142. These references describe packaged beta behavior; focused tests do not establish complete live-game validation.

Check your build.

These references describe the reviewed beta build. Check the installed package and later release notes for changed recipes, values, dependencies and compatibility. A documented fix is not a substitute for live colony testing.

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