Gems, jewelry and heirlooms
Follow the material from a rough discovery to a polished gem, then choose the right bench for the finished piece.



From stone to jewelry
- Give a miner a usable pickaxe and mine natural non-ore rock. Eligible completed blocks can reveal rough gems; ordinary ore mining is not the gem-find trigger in the referenced manual.
- Allow and haul the gem-bearing stones into suitable storage. The gem type is already part of the rough stone.
- Build a Gem Polishing Bench, add Make Any Gem or a named bill, and provide a Crafting 2 worker with a chisel.
- Check quantity targets and ingredient filters. Small, medium and large rough stones produce different amounts of their matching polished gem.
- Use the Bonecarver’s Bench for bone jewelry, or the Jeweler’s Table after Smithing for metal/gem jewelry and supported charms.
- Inspect the finished piece for quality, setting, gem, Beauty and Market value.
Choose the correct process
Ordinary stonecutting does not reveal or polish gems. Jewelry bills do not belong at the Primitive Tool Bench. Higher quality depends on a suitable crafter, but the bill’s material, skill and research requirements still apply.
Powered gem equipment keeps the manual bill and chisel checks. Extra inlay, cutting and heirloom features have their own orders and item requirements; use the item’s information and available station queue.
When a piece is not worn
Check the pawn’s clothing policy, body-part eligibility, quality, condition, taint and forced apparel. Not every ornament fits every pawn. Optional soulbound jewelry is a separate setting and does not make ordinary jewelry soulbound automatically.
Keep exploring
Guide reference: Manual 0.1.190.109, pages 80-92. Settings, recipes and labels can differ in other builds. Check your installed version and item information.